![]() ![]() Reloading the lot should get rid of problematic leftovers.Īny leftovers you already had in your fridge in your save will get wiped upon loading with this mod for the first time. If you get an error please send the log my way and steps on how to reproduce it, I had to do a lot of workarounds to get this to work and while I tested it thoroughly myself, it might go wrong. Change the maximum amount of stored leftovers and of stacked spoiled dishes when cleaning up in “ld_leftovers.package”. You can change how many hours food takes to spoil in the fridge by modifying the BCON entry in “ld_leftovers_tracker.package” with SimPE. STR# - MakeAction strings - 0x7F9A5330 - 0x0000012Eĭue to limitations with BHAV programming, it will also conflict with mods that add or remove leftovers on their own. Should work with all fridges, including CC ones.īHAV - Interaction - Store LeftOvers - 0x7F8834C8 - 0x00002095īHAV - Interaction - Store LeftOvers TEST - 0x7F8834C8 - 0x00002096īHAV - Interaction - Get Leftovers TEST - 0x7F8834C8 - 0x0000208C While spoiled leftovers don’t show up in the “Get Leftovers” menu, they still take up space, so you need to get rid of them. You can’t keep an unlimited amount of leftovers anymore, capped at 5 by default. And no, you can’t reset the timer by taking it out of the fridge. Food spoils while it’s in the fridge, although at a slower rate. (I didn’t forget the download link this time, heh.) Download: SFS / MTS ![]() Also updated the interaction string a lil bit.Ī bit of an experimental mod that brings the leftovers system from TS2 more in line with those found in TS3 and TS4. Update 11/03/20: Made the clean up spoiled leftovers interaction display the actual stacked spoiled dishes you had in your fridge. Update 12/11/20:Attempt to fix in-world dishes occasionally spawning on stacked dishes when cleaning up spoiled leftovers. Update 12/14/20: Attempt to fix object error when cleaning up spoiled leftovers. ![]()
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